@startuml
sprite $money_check [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000004899999999999999999999999999999999998400000
0001CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB1000
000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFEA999999DFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFF200000000DFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFC0000000009FFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFC0000000009FFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFC0000000009FFFFFFA00
00AFFFFFFF8777777777777BFFFFC0000000009FFFFFFA00
00AFFFFFF900000000000001FFFFE000000000BFFFFFFA00
00AFFFFFFD32222222222228FFFFF922222227FFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFBAAAAAAAAAAAAAAAAAAAAAAAAAABFFFFFFFA00
00AFFFFFFA0000000000000000000000000000BFFFFFFA00
00AFFFFFFC0000000000000000000000000000CFFFFFFA00
00AFFFFFFFFEEEEEEEEEEEEEEEEEEEEEEEEEEFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
0009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE60000
000000344444444444444444444444444444444443000000
000000000000000000000000000000000000000000000000
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}


!define FA6_MONEY_CHECK(_alias) ENTITY(rectangle,black,money_check,_alias,FA6 MONEY_CHECK)
!define FA6_MONEY_CHECK(_alias, _label) ENTITY(rectangle,black,money_check,_label, _alias,FA6 MONEY_CHECK)
!define FA6_MONEY_CHECK(_alias, _label, _shape) ENTITY(_shape,black,money_check,_label, _alias,FA6 MONEY_CHECK)
!define FA6_MONEY_CHECK(_alias, _label, _shape, _color) ENTITY(_shape,_color,money_check,_label, _alias,FA6 MONEY_CHECK)
skinparam folderBackgroundColor<<FA6 MONEY_CHECK>> White
@enduml